"How much does a mobile app cost?" is our most-asked question. The honest answer — "somewhere between AUD $30k and $500k" — isn't useful. So here's the real breakdown for the Australian and New Zealand market in 2026, based on our own quotes, competitor RFP data, and conversations with dozens of clients.
The three price bands
Every mobile app project we've quoted in 2025–26 lands in one of these three bands.
Band 1: MVP · AUD $30,000 – $60,000
Simple, single-purpose apps for iOS + Android. Timeline: 8–14 weeks. Built with React Native, Expo, and a Firebase or Supabase backend.
- 3–6 core screens
- User auth (email or social login)
- 1–2 core workflows (e.g. book a service, log a workout, submit a form)
- Push notifications
- Basic analytics
- App Store + Play Store submission
Examples we've built in this band: a booking app for a hair salon chain, a home-cleaning marketplace MVP, an internal timesheet app for tradies.
Band 2: Mid-market · AUD $60,000 – $150,000
Full-featured consumer or B2B apps. Timeline: 14–24 weeks. Custom UI, more complex flows, real-time features.
- 8–15 screens
- Advanced auth (SSO, MFA, role-based access)
- Payments (Stripe, Apple Pay, Google Pay)
- Real-time chat or notifications
- Custom backend or headless CMS
- Admin dashboard (web)
- Analytics + user segmentation
- App Store + Play Store optimisation (ASO)
Examples: a marketplace with in-app payments, a field-service app with photo capture and offline sync, a health-tracking app with wearable integration.
Band 3: Enterprise · AUD $150,000 – $500,000+
Complex, mission-critical apps. Timeline: 24–52 weeks. Often part of a larger platform.
- 20+ screens across multiple user roles
- Integrations with 3–8 external systems (SAP, Salesforce, custom APIs)
- Compliance requirements (HIPAA, PCI-DSS, ISO 27001)
- Real-time collaboration or synchronisation
- Offline-first architecture
- Multi-region deployment
- Custom native modules (camera, AR, hardware sensors)
- SLA-backed support
Examples: a healthcare app with EMR integration, a logistics app for a national delivery fleet, a banking companion app.
What actually drives the cost
1. Number of screens (roughly 20% of budget)
Each screen requires design, development, testing, and often backend endpoints. Rule of thumb in 2026: AUD $3,000–5,000 per custom screen for React Native, $5,000–8,000 for fully native.
2. Backend complexity (30–40% of budget)
Simple apps use Firebase or Supabase — cheap and fast (AUD $8k–20k backend). Custom backends (Node, Python, or .NET) start at AUD $25k and scale up rapidly with integrations, real-time features, and complex data models.
3. Design (10–15% of budget)
Wireframes, high-fidelity Figma, design system, prototyping. Around AUD $8,000–25,000 for a professional design phase. Skipping this is the fastest way to blow the build phase — designs that "look great" but can't be built cheaply.
4. Testing + QA (10% of budget)
Unit tests, integration tests, manual QA on real devices. Non-negotiable. Anyone quoting you an app without QA line items is planning to skip it — and you'll pay in bugs post-launch.
5. Project management (10% of budget)
Weekly demos, sprint planning, client communication. Some agencies bury this in the hourly rate; some list it separately. Either way, someone is paying for it.
6. Store submission + fixes (5–10% of budget)
Apple's App Store review still rejects ~30% of first submissions. Google Play is more forgiving but stricter on data-privacy declarations. Budget 2–4 weeks post-development for review, feedback, and store optimisation.
The hidden costs nobody mentions upfront
- Apple Developer Program: USD $99/year (individual) or $299/year (enterprise)
- Google Play Console: USD $25 one-off
- Ongoing hosting: AUD $50–500/month depending on user count
- Third-party services: push notifications ($10–100/mo), analytics ($0–500/mo), auth ($0–200/mo)
- OS version maintenance: Apple ships a new iOS every year. Expect 2–4 weeks of updates each year to stay compatible
- Post-launch fixes: Reserve 15% of build budget for first-year bug fixes and small improvements
- App Store fees on in-app purchases: Apple takes 15–30%, Google takes 15%. Doesn't apply to physical goods or services
How to spot inflated quotes
Red flags we see in RFPs:
- Enormous "discovery phase" charges (AUD $30k+ for discovery is excessive unless the project is genuinely enterprise-scale)
- Vague "custom integrations" line items without specifics
- Refusal to break down the quote by phase
- Hourly rates over AUD $250/hr for junior work
- No mention of testing or QA
How to spot too-cheap quotes
- Quotes under AUD $20k for a "full app" (they'll ship you a template)
- "iOS-only" quotes when you asked for both platforms (Android often gets added later at 60–80% of the iOS cost)
- No design phase listed
- Offshoring implied but not disclosed — reasonable in some cases, but ask
- Fixed price with vague scope ("a working app") — you'll pay for change requests forever
How to actually get a real number for your idea
Before you approach agencies for quotes, prepare:
- A one-page vision brief (who's it for, what outcome)
- A list of 8–15 core features, prioritised must/should/could
- Reference apps (competitors, or apps you like the UX of)
- Your budget range (yes, tell them — otherwise they guess and either under- or over-quote)
- Your timeline constraints
With those, most competent agencies can give you a ±20% price range within a week — and a fixed price after a 1–2 week paid scoping engagement.
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